Space Editor 0.9.4
Pretty big update today, I’ve finally (after like…a weeks worth of struggling) managed to get modular building working. This means you can construct ‘modules’ (ie: parts of ships), export them, then import tham and attach them to other ships. Here’s how it works: I use the ‘White inverted corner block’ as an attachment point (this […]
Space Editor 0.9.3
Space Editor 0.9.2
Sorry for the quick turnaround here… Building on the quick export functionality in the last release, this one now allows you to do a ‘quick load’ on a world. In quick load mode you can’t edit any of the individual blocks that make up your ship (this will become more important once I implement modular […]