Space Editor 0.9.5
Space Editor 0.9.4
Pretty big update today, I’ve finally (after like…a weeks worth of struggling) managed to get modular building working. This means you can construct ‘modules’ (ie: parts of ships), export them, then import tham and attach them to other ships. Here’s how it works: I use the ‘White inverted corner block’ as an attachment point (this […]
Space Editor 0.9.3
Space Editor 0.9.2
Sorry for the quick turnaround here… Building on the quick export functionality in the last release, this one now allows you to do a ‘quick load’ on a world. In quick load mode you can’t edit any of the individual blocks that make up your ship (this will become more important once I implement modular […]