- January 25, 2018
coding, magento, ...
I’ve been working in e-commerce for a good few years now, for very similar companies (early stage, fast fashion focussed) and there’s always the same sorts of problems to solve. Here’s a very basic, very generic guide to the things you need to get up and running. Each bit has a ‘too long / didn’t read’ summary at the end, so you can just look for those if you don’t like reading. Please note that this is entirely my opinion, I don’t get paid by any of the companies I mention (although I am totally open to bribery. Seriously guys, hit me up.)
I’m going to split this up into a few different sections:
- Your website
- Your logistics (warehouse etc)
- Your customer service
- Internal IT / infrastructure
- Data / Reporting
- July 31, 2016
coding, PHP, ...
- May 13, 2016
I’ve just updated my dynamic proxy server in node.js to support file injection, and the stripping of headers that prevent loading targeted pages in iframes. This may all sound very nefarious, but I actually require this functionality in a (super secret) project I’m working on….
- May 12, 2016
coding, techy stuff, ...
So, the time has come once again when I’m looking for new job opportunities. As of the 1st of June I’ll be available for any fantastically interesting permanent opportunities in and around Manchester (Uk) or remote working.
you can view my linkedin profile here for a quick history of my experience, and if you want any further details contact me at [email protected] for a copy of my resume.
In my previous post, I explored the idea of introducing software development principles to the world of infrastructure, specifically the translation of the ‘MVC’ design pattern to logically divide infrastructure into 3 distinct layers. Today I’m going to take a look at each of these layers in more depth, and examine how they fit together and what benefits this logical division offers.
- April 8, 2016
coding, techy stuff
This will be a slight departure from my usual posts about random bits of code and have more a focus on architecture.
In the last few years the world of development has seen quite a bit of upheaval as it adapts to new ways of working, the devops movement has, when implemented well, proven incredibly effective in increasing ‘throughput’ of code as well as offering opportunities for team empowerment and increased stability of the final product. Unfortunately, that ‘when implemented well’ is sometimes a sticking point. The idea behind devops is too integrate development and operations, to make operations (ie: deployments, infrastructure) more code driven and automated. What happens when it’s implemented badly though is that a separate ‘devops’ team is setup within an organisation, the majority of the members being sysadmins with maybe one guy who knows how to write bash scripts. I’ll cover devops in more depth in another post, but what I want to focus on in this post is the move towards software defined architectures, and how that movement can be harnessed effectively.
- March 13, 2016
Recently I’ve been tinkering with an idea I call nodeploy, for which I needed a dynamic proxy server…. ie, one I could change the configuration of on the fly. I looked at HaProxy and nginx, both of which offer very limited or overly complex functionality that kind of did what I needed, but not really… so I decided to write something myself.
- March 25, 2015
coding, magento, ...
As per this thread on reddit, here’s my script for importing products into magento via an excel file. Some of it, specifically the attributes and attribute sets are hardcoded in places, but other than that it should be generally applicable to most stores. It makes use of the PHPExcel library for loading the data from an xls or xlsx file.
- February 23, 2015
- 4 comentarios
For a while now I’ve been working on a mod for minecraft that allows the GPIO pins on a raspberry pi to be accessed from within minecraft. There’s a demo video below (you may be able to tell this is the first video I’ve ever made, be gentle!) but first some features….
Uses the rather excellent WebIOPi library on the raspberry pi
Allows any number of inputs and outputs to be controlled (limited only by the number of raspberry pis you have!)
Added ‘remove Pilot’ function….should allow fixing of savegames corrupted by the bug in the latest release of Space Engineers.
Download from github