About: paul
Posts by paul:
Space Editor 0.9.2
Sorry for the quick turnaround here… Building on the quick export functionality in the last release, this one now allows you to do a ‘quick load’ on a world. In quick load mode you can’t edit any of the individual blocks that make up your ship (this will become more important once I implement modular […]
space editor 0.9.1
Space Editor 0.9.0
Space Editor 0.8.8
Space Editor 0.8.7
Space Editor 0.8.6
Space Editor 0.8.5
Space Editor Open Sourced
Space Editor 0.8.2 released
Another day another release…. I noticed this morning that I’m not handling the player character very well. If you’re piloting a ship when you save, then load that save into SpaceEditor, then save… it loses the player character, and corrupts the save. Not very useful. So, my longterm goal (ie: in the next day or […]