Major update today…
You’ll notice some functionality missing, but the important thing for this release is that the way I load / save data has been completely rewritten. I now use the same xml serialization libraries that the game itself uses…meaning that loading / saving is much, much quicker…and hopefully more stable.
So, this version can only do the basics (export / import ships) but it does it much quicker. Now I have a better base to work from I can start adding in more features.