Space Editor 2.0.0

Major update today…

You’ll notice some functionality missing, but the important thing for this release is that the way I load / save data has been completely rewritten. I now use the same xml serialization libraries that the game itself uses…meaning that loading / saving is much, much quicker…and hopefully more stable.

So, this version can only do the basics (export / import ships) but it does it much quicker. Now I have a better base to work from I can start adding in more features.

Enjoy!

Download from github




4 Comments

sorry four double posting. if you could bring back the positioning for both ship/stations and character, that would greatly help and prevent spawn coalition

Yup, as I said in the release notes I’ll be adding features back in as soon as I can, this release was just to test loading / saving using the new methods. Patience!

I’ve tried to stick to features instead of annoyances but here are a few anyway.

SAVE
-Ships/Stations
–Small Ship
–Small Ship
–Small Ship
–Small Ship
–Large Ship
–Small Ship
–Small Ship
–Large Ship

Finding the right ship becomes an issue. Also having to expand the list after every operation is not good for productivity at all. The other problem I have is that the list window is fixed size and about as big as this comment box 🙁

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